Since about January 2016, I’ve had the pleasure of getting to know a lot of different talents. Concept art has had a way of taking the worlds of indie authors, publishers, artists, game developers and production crews and spilling them all into my lap like one big artsy soup.
One of the indie developers that happened to stumble upon my world was Unfold Games.
This is from their game DARQ.
You can see why it pulled me directly in.
The visuals. The atmosphere. I instantly fell in love.
I hear there’s set to be a release date for this beauty soon.
Zombies have been such a massive force in our pop culture over the last thirty years or so, we see them everywhere. Everything from our favorite video games and television shows, to movies, merchandise, and more, has been given the zombie treatment.
There is a man that can largely be credited with setting up this genre and creating a new lane for it. That man is none other than Mr. George A. Romero, and sadly we lost him earlier this July. Although that loss has surely been felt, Mr. Romero’s impact on the horror genre is undeniable, and isn’t going anywhere.
With hit shows like The Walking Dead now running mainstream entertainment that has been made loud and clear. There are countless games, most notably, Resident Evil, along with more current like Minecraft, and Killing Floor, that have all touched on the now vastly popular sub-genre.
I don’t see this genre fading despite seeing some complaints over the years that it’s been overdone. Not when there are still new creations that keep pumping on out and continue to do well.
Some of the screenshots used in this installment of 31Nightmares feature zombies in the game Minecraft. This game is still going strong well into 2017.
This week we’ll be touching on many other Master’s of Horror and their influences.
Journey is said to be an experience rather than a video game. Anyone that’s had the pleasure of exploring this mysterious world will most likely tell you the same. I first played Journey back on PlayStation 3 and thoroughly enjoyed the entire experience. So, it’s no surprise that when a PlayStation 4 version was announced, I hopped right on board.
There were visible improvements right off the bat. There were noticeable differences to texture, lighting, and sound. I didn’t think it was possible to make an already gorgeous work of art, even more beautiful, but somehow they pulled it off.
ThatGameCompany, the game’s creators, along with the publishers at SCEA did an astounding job expanding just a bit on what was already greatness.
This game is not for everyone. If you enjoy fast-paced, shoot-’em-up titles, (and you play nothing else,) then this game is not for you. If you enjoy art, music, and exploration, this is right up your alley.
The only complaint I’ve ever heard about this title is it’s “too short” and in a world full of horrible words being thrown around, I don’t think that’s such a diss.